This is not to mention the remasters of the classic soundtrack, or the new remixes, which are beautiful work. The ping when a gem hits the floor, the whirl of weapons, and the guttural demon voices ("Rakanishu!") are iconic sound design. Aside from a bit of remastering it is identical to the original, and it’s still phenomenal. There’s a wealth of detail in every scene, and in the character models, that really makes me appreciate the ability to dynamically switch between the old and new graphics to see the contrast.īeautifully, when you switch to the classic graphics you switch to the original sound as well, though the difference is nowhere near as stark here because it didn’t need any significant updating. Locations like the Monastery Gates in Act 1, an outdoor area that was always a bit weird from an isometric point of view, now have visible roofs on the buildings instead of just a black sea beyond the walls. The updated graphics do so much more than a simple homage to the original game, adding environment details that were just out of the question in 2000. I mean, the mood of this game is just superb.
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